And there's another one that implements that mod differently. There is also a mod for alternative drawing. The lua tooltip things were originally copied from something like ORGM. To make the arrow move and detect collisions I used Driving Cars Mod by nolanritchie to start with, where the item is picked up and put down again to move it. Aiming with a controller (using a controller emulator) Making the compound bow look better on the back with a bag The sounds someone made (or maybe not eew) Shooting at zombies lower down than the archer. Other sorts of bow like recurve laminated and composite and mechanical, and stone-shooting (added one) Translations (got some Russian and Korean) added compatibility with another mod's quiver) Seeing arrows stuck in zombies (partly done) Instinctive archery being good for hitting moving targets, and at shooting without spending time aiming) Looking down the arrow being slow to aim and bad against moving targets. The Archer trait giving good looking-down-the-arrow skill. Balancing (Two different ways of aiming - looking down the arrow, and not looking down the arrow. It would ideally involve finding how to get the Lua to distinguish conifer wood from deciduous wood). Adding more detail to bow making, like different sorts of wood and different bow designs and humidity (Probably not. Also archery is going to be added to the base game which makes me extra unlikely to so much more work on this mod): Possible additions (Though actually perhaps I am unlikely to put the time into doing most of these. There is also a compound bow without a recipe.Īrrowhead: Either a nail hammered against a big hammerhead or spoon/butterknife and saw or a sharpned stoneįletchings: DuctTape or something + scissors (This sentence was typed long ago :/ )Ī wooden bow can be made by the character. It's not exactly balanced right now, but it might be a bit of fun, maybe. This mod shows green circles over the targets' heads as part of a custom targeting system. The bow uses the same controls as firearms, so you can check the controls page. An arrow is nocked with the reload button. Hitting targets is easier when they are close than when they are far away. Your character can start with the "Archer" trait. How fast your character can nock an arrow and how well he can aim depend on his archery skill (and panic and tiredness). You assemble arrows with the right-click menu, like with firearm attachments, instead of with the recipe menu. (I am currently not playing project zomboid or modding it much though) In the latest game version the arrows do not pitch up or down. Not working with a controller (For lack of a controller to test with. The bow looks different to other players when it is drawn (A fix was attempted but with only one instance of the game running, for lack of RAM)). Glitched in multiplayer (Arrows are more lethal because of a game limitation (This could be worked around).
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